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It included general English phrases, in-game strategy phrases, and, occasionally, seasonal phrases. Players could only chat using "SpeedChat," a list of pre-approved phrases set by Disney that the player could select. Toontown Online was marketed and developed for players of all ages, which is why a chat restriction was placed on the game. Other elements of estates included Doodles (pets), gardening, fishing, and the ability to purchase various types of in-game items from Clarabelle's Cattlelog. Wardrobes and accessory trunks held clothing and accessories that were not currently being worn by the player's Toon. Players could customize their Toon's appearance and home with objects ordered from the in-game catalog ('Clarabelle's Cattlelog') by using jellybeans, the in-game currency. Each estate consisted of a fishing pond and six houses for each Toon on the player's account. Įvery Toontown Online account came with a player's estate.
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The main playgrounds were Toontown Central, Daisy Gardens, Donald's Dock, Minnie's Melodyland, The Brrrgh, and Donald's Dreamland, along with extra playgrounds such as Goofy Speedway and Chip 'n Dale's Acorn Acres. Each playground featured one of Disney's classic animated characters as a non-player character.
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There was a playground in each neighborhood of Toontown. Laff Point increases were also available through fishing, racing, and golfing challenges. By completing ToonTasks, Toons would grow in strength through additional Laff Points or new Gags. In the playgrounds, Toons could regain lost Laff Points, receive or complete ToonTasks unique to each playground, purchase gags, play trolley games, go fishing, kart racing, or golfing. Playgrounds were the only areas of Toontown permanently safe from Cogs. Ī Toon in Toontown Central, the first playground available in-game. (Chief Financial Officer, Cashbot HQ) C.J.
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Cogs could be fought on the streets of the game, in 'Cog Buildings,' or in their own designated 'Cog HQ,' with each Cog HQ having a boss that could only be fought by obtaining a full set of the HQ's Cog disguise. Cogs were battled using a timed turn-based combat system with up to four Toons in a battle. The Laff meter functioned as a health meter, representing how much damage Toons could take from the Cogs before going 'sad' – in-game defeat. Each 'Gag track' had Gags with different properties that could be unlocked by completing 'ToonTasks,' and each gag track would get progressively more powerful as 'Toons' used their gags more. Gags, rooted in old cartoon slapstick humor, were weapons used to destroy the Cogs in Cog battles. Toons began with basic 'Gags' and a 15-point 'Laff' meter and had a maximum of 137 point Laff meter at the end of the game. Cogs came in four types: brown-clad Bossbots, blue-clad Lawbots, green-clad Cashbots, and maroon-clad Sellbots, each with increasing levels throughout the game that increased their health and damage.
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"Cogs" were the antagonists in-game, stylized to be corporate robots that wanted to take over the town to propagate business culture. Players could create characters called "Toons." Players were able to customize their Toons in various shapes, colors, clothes, and sizes, as well as their species, with choices consisting of cats, dogs, ducks, mice, pigs, rabbits, bears, horses, and monkeys. A month before the closure, Disney released a statement that the company would be "shifting its focus to other online and mobile play experiences, such as Club Penguin and a growing selection of mobile apps." The mention of Club Penguin was eventually removed from the statement via Toontown's website likely due to backlash by fans. Various Toontown Online servers were shut down over the years long before the US servers closed on September 19, 2013. The game made its official launch on June 2, 2003.
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Toontown Online, commonly known as Toontown, was a 3D massively multiplayer online role-playing game based on a cartoon animal world, developed by Disney's Virtual Reality Studio and Schell Games, and published by The Walt Disney Company.
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Macintosh operating systems and Microsoft Windows Massively multiplayer online role-playing gameĪugust 2001 – Janu( Beta 1)
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