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Obduction game review
Obduction game review








  1. #OBDUCTION GAME REVIEW HOW TO#
  2. #OBDUCTION GAME REVIEW FREE#

While most people that never played older games will likely scoff at this, it was a neat addition to the game. But knowing where this game comes from, it also offers the option of having you play in a fixed camera mode, where you click about to move, look, and select the parts of the environment that you can interact with.

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I played the majority of it in the manner you’d play The Witness with free roam. It’s at this point in the adventure that the game really begins. Just as soon as you saw it, you find yourself in a completely different environment. As you move through a forest area, you catch a glimpse of an alien object zipping through the night sky, and are soon approached by it. And she knows I love extra-terrestrial stuff (she does not), so it’s not unlikely I was watching something about alien abductions. My wife was in the other room and asked what I was watching, because it didn’t sound like something you’d hear from a game. I really didn’t expect the narration that was going along with it – top notch stuff. The opening of this title is rather magical. Discovering the story is not as taunting as that of the Souls games, but it isn’t spoon fed to you either. But the payoff was typically worth it, especially in the Myst series, as there was a narrative for you to decipher. There’s always been the joy of that “A-HA!” moment when you figure out the solution, as you’re then faced with another problem. Despite my lack of skills, adventure titles, as well as puzzle games in general have served as one of my favorite genres over the years.

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I didn’t understand the intricacies of the world, or how to solve most of the puzzles by myself. While I was still unsure of how we discovered all the solutions to Myst, I mentioned Riven every chance I got in the hopes of receiving it as a gift. I eventually made a friend that also enjoyed the game because of his dad, and found out they had released a sequel. I played it with my older brother and learned the secrets of the world with each visit we made to our grandparents’ house. The FMVs were off-putting, but in a good way. The environments were haunting, and the story was creepy. I was very young when I first encountered Myst, and I was blown away by it. Obduction isn’t Myst VI, but rather a spiritual successor to the series. With the likes of Myst in 1993, Riven in 1997, and Myst V: End of Ages in 2005, it was beyond time for Cyan Worlds to create a new adventure. The latter of the two recently had a fairly successful Kickstarter for a game in the vein of what made them so popular. Rare did it for platformers on Nintendo, and Cyan Worlds did it with puzzle adventures on PC. Rare did it for platformers on Nintendo, and Cyan Worlds did it with puzzle Every now and then, there comes a developer that defines a genre. Every now and then, there comes a developer that defines a genre.










Obduction game review